First stretch goal unlocked! Stilton the starter town is coming!
4 months ago
– Thu, Oct 23, 2025 at 12:31:12 PM
I am happy to announce that we reached our first stretch goal! This means that we will produce an arted section just about our starter town for the Kingsmere Duchy - Stilton. Recently my collegue, Gub, described the town thusly:
It's on the border between the human-civilized west side of the lake and the wild, frog-warrior-inhabited east side of the lake. It's a town built on stilts, hence the name! Even the farmers walk around on stilts (like they did in France: https://rarehistoricalphotos.com/stilt-shepherds-of-france-1843-1937/). But even towns built on stilts in Kingsmire tend to sink. Yet Stilton never does? Why might that be? Perhaps because it's built over the top of a sunken dwarven ruin! The ancient dwarf ruins in Kingsmire have psionic crystal technology, and they're still guarded by golems, operating many many years beyond end-of-service. But some parts of the ruins are empty, and free real-estate! Perfect for radenwight warrens to move in, right under the feet of the citizens of Stilton!
In the product, we plan for Stilton to resemble the format of Broadhurst in the Delian Tomb. Lots of NPCs, lots of quest hooks, lots of skill tests and stuff to uncover. And one quest (an adventure of 8 Victories or fewer) to delve deep underneath the town into the ruins. Maybe some new radenwight stat blocks, maybe some dwarven golem stat blocks, we'll see!
We are excited to bring Stilton to you and hope you will make great use of it! Now, on to the next goal - Monsters Expanded! The next stretch goal will allow us to design, test, and illustrate more swamp monsters, including at least 2 solo creatures! Spread the word, let your friends and family know about the boggits, so that we might reach the goal!
Cheers!
Discord link: https://discord.gg/tV6QSrU3n5
Feedback email: [email protected]